

Hey guys I got your invitation, what kind of party is th … oh.Ĭustomised games feel like the banner feature of El Dorado, but if that sort of thing isn’t the reason you play Europa Universalis IV this expansion has a couple more title-appropriate additions that may entice. There may yet be a “randomise all the religions too” button. Judging by this recent post, Paradox plan to keep expanding the scope of the custom nation tools. Within reason, it’s limited only by creativity. Still, there’s enough flexibility for players to do their dream single player campaign as the lost nation of Atlantis, or (with a bit of fudging) set up some kind of weird alternative universe where the races from Warhammer fight it out on a more familiar globe, or just “fix” what’s wrong with your favourite existing nation. It’s more work, but it beats being the loneliest Norse nation in Europe surrounded by perma-Catholics. The only way around this is to create enough custom nations with different religions and cultures to mix up the “historical” order. Likewise, you’ll find everyone in North Africa is still Sunni, even if their country is labelled as France. Despite being Mayan, they retained their Scottish culture and were devoted to the Pope. I’d situated “IncGamersia” in Yorkshire and found myself bordering some Mayans. Opting to fill in the provincial blanks between your custom designed country (or countries) with randomised nations can produce some magnificently bizarre results, but this is tempered slightly by the lack of randomisation to religion and culture. That limit of 32 still allows you plenty of variety though, and each country has a “points” total of between 50 and 800 (depending on your difficulty level) to spend on provinces, ruler stats and the strength of their chosen ideas.įounding what is undoubtedly the finest nation in history. The total number of custom nations in a given game tops out at 32, so unless you’re using the included “all provinces except custom nations start out uncolonised” option it’s not possible to redesign every single country in the world.

There are, though, a couple of restrictions about which you should be aware. If the thought of a custom nation creator already inspired a handful of batshit insane alt-history (or just outright ahistorical) scenarios inside your head-brain, then El Dorado will probably justify its existence on the basis of that option alone. That level of customisation pretty much guarantees an infinite combination of unique Europa Universalis IV campaigns and this in a game which already gives players more chances to screw up in charge of a nation than Italy gave Silvio Berlusconi. 15th Century Europe is kind of weird in this dimension.
